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Tag: ‘game to system’

Physical challenge! Russ talks G2S with CEM magazine

Russ Ristine, a leading expert on GSA protocols, will be discussing G2S with Casino Enterprise Management magazine today in an online interview for their Tech Check show (noon PST/2pm CST). To listen in as well as participate, go to: http://cemaudioedge.com/episode/tech-check-russ-ristine Get your questions ready! The phones will be open for you to call in and test Russ’s knowledge of […]

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G2S: How to get there from here

If you haven’t already, you’ll soon have to start making decisions about adding G2S to your world—measuring its potential against other capital improvements and making sure that the decisions you make will give your property excellent positioning in the years to come. – Russ Ristine, G2S: How to Get There from Here In this month’s […]

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The practical benefits of a G2S networked gaming floor

Now that G2S-based technologies are hitting the market, we are frequently asked to explain the benefits of a G2S gaming floor network. Before you can understand the potential benefits, you must understand that G2S is just the enabler: High-speed, open, Internet-style communications just won’t work on the SAS-based gaming floor of today, so we need […]

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Featured discussion: Is Darwin coming to the slot floor?

With interoperability comes the promise of choice for casino operators. Innovation and responsiveness play a key role in finding market share for new open-standard technologies. But is that a viable strategy for the casino industry? Are casino operators interested in the kind of choice that drives other markets?

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Networks and standards and servers – oh, my!

Many of the gaming technology terms bandied about these days revolve around an idea of high-speed gaming, which may or may not be the standards-based, high-speed gaming that we here at RadBlue have dedicated ourselves. But what really differentiates “networked gaming” from “server-based gaming” from “gaming standards”? Perhaps some definitions are in order: Networked Gaming […]

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