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Tag: ‘gaming standards association’

Take a peek at the Compliance Verification Tool for G2S

Great news! We have completed a demonstration version of the Compliance Verification Tool (CVT) that you can download and play with. The CVT is a test tool that allows you to quickly determine whether your gaming products meet a basic standard for G2S implementation. What does this mean for you? It means ensured interoperability. It […]

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Physical challenge! Russ talks G2S with CEM magazine

Russ Ristine, a leading expert on GSA protocols, will be discussing G2S with Casino Enterprise Management magazine today in an online interview for their Tech Check show (noon PST/2pm CST). To listen in as well as participate, go to: http://cemaudioedge.com/episode/tech-check-russ-ristine Get your questions ready! The phones will be open for you to call in and test Russ’s knowledge of […]

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Networks and standards and servers – oh, my!

Many of the gaming technology terms bandied about these days revolve around an idea of high-speed gaming, which may or may not be the standards-based, high-speed gaming that we here at RadBlue have dedicated ourselves. But what really differentiates “networked gaming” from “server-based gaming” from “gaming standards”? Perhaps some definitions are in order: Networked Gaming […]

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G2S – Why Should I Care?

There’s been much talk in the last few years about server-based gaming and G2S (the new web-based Game To System messaging protocol from the Gaming Standards Association), but most folks out there are wondering why they should pay more than a couple of seconds attention to this new phenomenon. Fifteen years ago, folks were saying the […]

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