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Tag: ‘open network’

G2S: How to get there from here

If you haven’t already, you’ll soon have to start making decisions about adding G2S to your world—measuring its potential against other capital improvements and making sure that the decisions you make will give your property excellent positioning in the years to come. – Russ Ristine, G2S: How to Get There from Here In this month’s […]

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The practical benefits of a G2S networked gaming floor

Now that G2S-based technologies are hitting the market, we are frequently asked to explain the benefits of a G2S gaming floor network. Before you can understand the potential benefits, you must understand that G2S is just the enabler: High-speed, open, Internet-style communications just won’t work on the SAS-based gaming floor of today, so we need […]

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In support of open standards: voices from the tech industry

As you consider moving to open standard gaming protocols, it may be useful to view open standards in a larger context. Here are links to a couple short blogs and an interview that talk about what open standards are and are not, and how they can impact both the producers and consumers of technology. Enjoy. […]

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Networks and standards and servers – oh, my!

Many of the gaming technology terms bandied about these days revolve around an idea of high-speed gaming, which may or may not be the standards-based, high-speed gaming that we here at RadBlue have dedicated ourselves. But what really differentiates “networked gaming” from “server-based gaming” from “gaming standards”? Perhaps some definitions are in order: Networked Gaming […]

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G2S – Why Should I Care?

There’s been much talk in the last few years about server-based gaming and G2S (the new web-based Game To System messaging protocol from the Gaming Standards Association), but most folks out there are wondering why they should pay more than a couple of seconds attention to this new phenomenon. Fifteen years ago, folks were saying the […]

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